{"product_id":"voxel-combat-zone","title":"Voxel Combat Zone","description":"\u003cp\u003e\u003cstrong\u003eRequires Voxel Play 4\u003c\/strong\u003e (sold separately)\u003c\/p\u003e\u003cp\u003eVoxel Combat Zone is a procedural world generator for Voxel Play 4 that plans and sculpts a complete, ready-to-explore war-torn desert city on top of your terrain, deterministic per seed. Set a handful of inspector knobs, press Play, and walk through the result.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eKey features\u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eComplete war-torn desert city from a seed: organic streets, an old-town quarter, plazas and a fortified perimeter wall\u003c\/li\u003e\n\u003cli\u003eBuildings with varied facades, storefronts, real interiors, stairwells and a courtyard mosque landmark\u003c\/li\u003e\n\u003cli\u003eFull destruction system: structural collapses, shell craters, scorch, rubble, fires and smoke\u003c\/li\u003e\n\u003cli\u003ePlayable combat layer: throwable grenades, a rocket launcher, inventory and hotbar\u003c\/li\u003e\n\u003cli\u003eProps and infrastructure: cranes, checkpoints, a souk, a well, power lines and river bridges\u003c\/li\u003e\n\u003cli\u003eVegetation, date palms and graffiti reclaiming the ruins, all original hand-made content\u003c\/li\u003e\n\u003cli\u003eRuns entirely at runtime as a Voxel Play detail generator, no baked scene to ship\u003c\/li\u003e\n\u003cli\u003eBuilt on the shared World Play core, for URP on Unity 6\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003eDocumentation: https:\/\/kronnect.com\/docs\/voxel-combat-zone\/\u003c\/p\u003e","brand":"Tools","offers":[{"title":"Default Title","offer_id":56926885151046,"sku":null,"price":27.99,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0790\/1298\/7206\/files\/02ed72346b5ef1f1358d5a9200b05311.jpg?v=1784039171","url":"https:\/\/store.kronnect.com\/products\/voxel-combat-zone","provider":"Kronnect Store","version":"1.0","type":"link"}